![]() ![]() Even the hexagon overlay is strangely not evenly distorted on a plane to easily replicate. You can’t refresh your way to generating a map with no obstacles to take a screenshot and if you saw the original file of the battleground texture map, you’d be shocked how the battlefield is actually generated. You wouldn’t believe how long it took me to make a custom image of a clear battlefield with zero obstacles on it to use for setting up the fighting tutorials to explain specific situations. I do agree the navigation is a little less intuitive to use and there are way too many banners messages to close, but as a beggar, I can’t be a chooser. Just a suggestion.I don’t think he is a native English speaker, but he still speaks English better than I can speak his native tongue. Or, If you run into such things and find them too difficult/complex you could say nothing except that "I find them too complex." and leave it at that. Such qualifiers lessen the impact of your judgement and turn what sounds like a harsh complaint into a observation/personal opinion. You might like to qualify such statements with "in my opinion" or "it seems to me," or even "While some find them useful" (which some do) "for me they are too complex). Referring to them as "crazy" and "more trouble than they are worth," are personal judgements but do come across as general statements of the products worth. The calculators, spreadsheets, and advice offered is sometimes more complex than we like, but the people offering those things have put a LOT of work into their effort. In addition, please be careful about complaining too much when tools others supply for free don't meet your needs. In other words, what I do depends (there's that word again) on a lot of other things than how many sentient goods mfrs I have. I have 1, 2, 1 and am in chapter 15 with no real problems, but I collect 5 times a day, produce a lot of spells and have AW production increases, as well as sentient goods decay decreases. One thing effects another, effects another, and so on and so on. However, an awful lot of answers, in this game, end up saying "depends." Depends on playing style, speed desired of advancement, how many times you collect each day, the amount of space you have and so on, including how many diamonds you are willing to purchase. It's always easier to just follow the easiest course. If you want simple answers I can understand that. simple to understand questions asking for simple to understand answers. thinking of going with only one standard boosted manufacturer as i have like 1.5 million in each. 245k for my next 3 knowledge upgrades while using sentient goods to upgrade all manufacturers along with using sentient goods to produce goods in my visitor race buildings. I am seeing the need for a 2nd sentient boosted building of each now. now i ask, " do i need 1 or 2 boosted sentient buildings of each" ? nice and simple. (if you have not learned about sentient goods yet, read it, get a head start on building those buildings a map ahead of time) There are simple rules like, "only build boosted buildings" or " you only need 2 standard boosted buildings once you start building sentient boosted buildings". the gems page was nice and simple, but again, it does not answer the simple question i asked. " how many of each sentient boosted buildings does one need in the last 2 maps" ? i do not need to use some spread sheet from hell. Thank you, but i do not need that crazy calculator that would be more trouble to learn than it is worth, i asked simply. ![]()
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